Top-down shooting
Cross a hostile battlefield from a 2D top-down perspective and fight your way through close-range encounters.
GAMING DOVEINDEPENDENT GAME STUDIO
To be announcedAn explosion knocks you unconscious. You awaken in a trench filled with bodies, perhaps the last soldier left on the entire front. With no support and no retreat, you must survive a land devastated by artillery fire.
Cross a hostile battlefield from a 2D top-down perspective and fight your way through close-range encounters.
Use firearms, melee weapons, bows and crossbows against different enemies and situations, shaping a combat style of your own.
Enter trenches, a forest village controlled by Sorcerers and a crashed floating ship, facing ghouls, soldiers and armored machines.
Meet survivors and make difficult decisions. Your actions shape their fates and lead toward different endings.
Official artwork exploring the game’s world, characters and environments.









Restructured the map and level organization to provide a stronger foundation for new environments, exploration routes and combat pacing.
Refactored player input and character control to support further tuning of combat handling and responsiveness.
Added unified game-state management and synchronized item configurations across supported languages.
Expanded character stat and status configuration while integrating muzzle-flash effects into the firing flow.
Added immunity buffs, opening more possibilities for character builds and special combat states.